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Age of wonders 3 unit guide
Age of wonders 3 unit guide







350 Mana, 350 World Map Casting Points​​​​​.Arctic Walk, which increases movement over Cold terrain.Frostling Transformation (Tome of the Cold Dark, Tier 3).Joy Siphoners (Tome of the Doomherald, Tier 2).​​​​​​​​​​​​​​Shadow Affinity Minor Transformations Anointed People (Tome of Sanctuary, Tier 3).​​​​​​​Order Affinity Minor Transformations Decreased number of entities in each unit.Forest Camouflage, allowing units to hide in Forest terrain.Forest Walk, which increases movement over Forest terrain.Animal Kinship (Tome of Beasts, Tier 1).Goldtouched (Tome of the Golden Realm, Tier 4).Steel Skin (Tome of Transmutation, Tier 3).Rock Walk, allowing units to move quickly across Rocky terrain.Rock Camouflage, allowing units to hide in Rocky terrain like Earth Elementals.Fiery Wake, which ignites flammable terrain as units move over it.Vengeful Flames, which damages Melee attackers.Scion of Flame (Tome of Chaos Channeling, Tier 4).+10% damage on attacks for each of the target's negative status effects.Vessels of Chaos (Tome of Pandemonium, Tier 3).Reveler's Heart (Tome of Revelry, Tier 2).Increased number of entities in each unit, allowing for Skaven-like swarms.

age of wonders 3 unit guide

Attunement: Fortune, which increases Critical Hit chance whenever combat spells are cast.Astral Blood (Tome of Amplification, Tier 2).+2 Lightning, Fire, and Frost Resistance.Magical Wards (Tome of Warding, Tier 1).There are 15 Minor Transformation Spells that can be applied to the Races in Age of Wonders 4, divided between the 6 Affinities: Astral Affinity Minor Transformations Like most Tome Spells in Age of Wonders 4, Race Transformations must be unlocked by picking the Tome of Magic that contains them, and then researched using Knowledge Points.









Age of wonders 3 unit guide